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Crystal Shrine

I made this shrine as a school assignment, with a personal goal of learning more about PBR texturing methods in Substance Painter. I referenced a PBR texturing tutorial by Thomas Smith. This shrine could be tucked into the corner of a cavern map, or used as a sort of checkpoint / resting area!

Modelled in Maya and Textured in Substance Painter

3.1k tris

3.1k tris